Classic Bard

If you are interested in playing a Bard closer to what they were in the past I have made some changes that you can choose to use, otherwise you can play the bard out of the book. Everything in Bold is what I have changed, the rest is what it says in the book. So Use the book except for the bolded changes.

<u>Class Features</u>
As a bard, you gain the following class features.
Hit Points
Hit Dice: 1d8 per bard level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: Max 1d8 + your Constitution modifier per bard level after 1st

<u>Proficiencies</u>
Armor: Light Armor, Medium Armor
Weapons: Simple weapons, Martial Weapons (Except any "Heavy" weapons")
Tools: Three musical instruments or artisan tools of your choice, 
Saving Throws: Dexterity, Charisma
Skills: Choose any three

Equipment
You start with the following equipment, in addition to the equipment granted by your background:
(a) a rapier, (b) a longsword, or © any simple weapon
(a) a diplomat’s pack or (b) an entertainer's pack
(a) a lute or (b) any other musical instrument
(a) scale mail, (b) leather armor, or © chain mail (if you are proficient)

If you choose College of Valor at 3rd level, please take this change into account.
<u>Bonus Proficiencies</u>
When you join the College of Valor at 3rd level, you gain proficiency with Heavy armor and Martial weapons with the Heavy description.

<u>C a n t r i p s (0 L e v e l )</u>
Acid Splash

Blade Ward
Dancing Lights
Friends
Light
Mage Hand
Mending
Message
Minor Illusion
Prestidigitation
True Strike
Vicious Mockery

<u>1s t L e v e l</u>
Alarm

Animal Friendship
Bane
Charm Person
Chromatic Orb
Color Spray

Comprehend Languages
Cure Wounds
Detect Magic
Disguise Self
Dissonant Whispers
Faerie Fire
Feather Fall
Fog Cloud
Grease
Healing Word
Heroism
Identify
Illusory Script
Longstrider
Silent Image
Sleep
Speak with Animals
Tasha’s Hideous Laughter
Tenser’s Floating Disk
Thunderwave
Unseen Servant

<u>2ND L e v e l</u>
Alter Self
Arcane Lock

Animal Messenger
Blindness/Deafness
Calm Emotions
Cloud of Daggers
Crown of Madness
Detect Thoughts
Enhance Ability
Enthrall
Gentle Repose
Heat Metal
Hold Person
Invisibility
Knock
Lesser Restoration
Locate Animals or Plants
Locate Object
Magic Mouth
Magic Weapon
Misty Step
Nystul’s Magic Aura

Phantasmal Force
See Invisibility
Shatter
Silence
Suggestion
Zone of Truth

<u>3 r d L e v e l</u>
Bestow Curse
Clairvoyance
Counterspell
Dispel Magic
Fear
Feign Death
Fireball
Fly
Gaseous Form

Glyph o f Warding
Haste
Hypnotic Pattern
Leomund’s Tiny Hut
Magic Circle
Major Image
Nondetection
Plant Growth
Protection from Energy
Remove Curse

Sending
Speak with Dead
Speak with Plants
Slow
Stinking Cloud
Tongues
Water Breathing

<u>4 t h L e v e l</u>
Arcane Eye

Compulsion
Conjure Minor Elementals
Confusion
Dimension Door
Fabricate
Freedom of Movement
Greater Invisibility
Hallucinatory Terrain
Locate Creature
Leomund’s Secret Chest
Locate Creature
Mordenkainen’s
     Faithful Hound
Mordenkainen’s
     Private Sanctum

Polymorph
Phantasmal Killer

<u>5t h L e v e l</u>
Animate Objects
Awaken
CloudkilI
Conjure Elemental
Contact Other Plane

Dominate Person
Dream
Geas
Greater Restoration
Hold Monster
Legend Lore
Mass Cure Wounds
Mislead
Modify Memory
Planar Binding
Rary’s Telepathic Bond
Raise Dead
Scrying
Seeming
Teleportation Circle

<u>6 t h L e v e l</u>
Arcane Gate

Eyebite
Find the Path
Guards and Wards
Mass Suggestion
Otto’s Irresistible Dance
Programmed Illusion
True Seeing

<u>7t h L e v e l</u>
Etherealness
Forcecage
Mirage Arcane
Mordenkainen’s
Magnificent Mansion
Mordenkainen’s Sword
Prismatic Spray
Project Imag
Regenerate
Resurrection
Symbol
Teleport

<u>8t h L e v e l</u>
Antipathy/Sympathy
Control Weather

Dominate Monster
Feeblemind
Incendiary Cloud
Maze

Glibness
Mind Blank
Power Word Stun

<u>9 t h L e v e l</u>
Foresight
Power Word Heal
Power Word Kill
Prismatic Wall
Shapechange
Time Stop

True Polymorph
Wish

Classic Bard

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